Stefan Dösinger wrote:
Am Freitag 15 September 2006 09:40 schrieb Molle Bestefich:
I think they are very interesting in combination with Wine, because
Wine can let Direct3D games run on top of OpenGL, making the
multiplexers work for all modern games, whereas running a real
Microsoft Windows guest would only allow acceleration for some games.
I think you'd have to run wined3d in windows to get that, or use a D3D multiplexer and use a Win32 vm app. There are plans for porting WineD3D to wgl, then it should run on windows too :-)

And that would be really cool!





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