On Tuesday 03 October 2006 23:48, H. Verbeet wrote:
> On 03/10/06, Mirek <[EMAIL PROTECTED]> wrote:
> > This patch caused regresion in Half-Life 2 Episode One, if i have
> > "UseGLSL"="enabled" HalfLife 2 Episode One crash about 20 seconds after
> > start and menu page is completly white! Only the second part (second
> > gl_max /= 4;) is the bad one, with first part evrything works well.
> >
> > Mirek
>
> Yes, we found that out today on IRC as well. The unfortunate part is
> that it appears this is in fact a driver bug in older nVidia drivers,
> which that code apparently relied upon. Reverting the patch would make
> the old drivers work again, but would break the newer (correct)
> drivers.

As "make sure to install the latest version of the driver" is one of the first 
steps in error fixing in win32, I guess that makes the patch still valid. :)

Cheers,
Kai

-- 
Kai Blin, <kai Dot blin At gmail Dot com>
WorldForge developer    http://www.worldforge.org/
Wine developer          http://wiki.winehq.org/KaiBlin/
--
Will code for cotton.

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