On Tuesday 03 October 2006 23:48, H. Verbeet wrote: > On 03/10/06, Mirek <[EMAIL PROTECTED]> wrote: > > This patch caused regresion in Half-Life 2 Episode One, if i have > > "UseGLSL"="enabled" HalfLife 2 Episode One crash about 20 seconds after > > start and menu page is completly white! Only the second part (second > > gl_max /= 4;) is the bad one, with first part evrything works well. > > > > Mirek > > Yes, we found that out today on IRC as well. The unfortunate part is > that it appears this is in fact a driver bug in older nVidia drivers, > which that code apparently relied upon. Reverting the patch would make > the old drivers work again, but would break the newer (correct) > drivers.
As "make sure to install the latest version of the driver" is one of the first steps in error fixing in win32, I guess that makes the patch still valid. :) Cheers, Kai -- Kai Blin, <kai Dot blin At gmail Dot com> WorldForge developer http://www.worldforge.org/ Wine developer http://wiki.winehq.org/KaiBlin/ -- Will code for cotton.
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