Hi, Right now I'm busy moving all GLX code over to winex11.drv. The WGL_ARB_render_texture code was one of the pieces of code which I moved over already. I haven't written the old code but it appeared more or less complete in case GLX_ATI_render_texture is around. A few parts are implemented when it isn't around. When the move is done I might look into it as there are various other parts which still need to be rewritten. I guess FBOs can be used for this purpose.
Roderick > Hi, > > On current git I see that "wglBindTexImageARB" isn't found on my > system (when running nvidia demos). > > Quick look into dlls/winex11.drv/opengl.c reveals: > > if (glxRequireExtension("GLX_ATI_render_texture") || > glxRequireExtension("GLX_ARB_render_texture")) > register_extension(&WGL_ARB_render_texture); > > My glxinfo doesn't show GLX_ATI_render_texture nor > GLX_ARB_render_texture - if i remove that if and force > register_extension - all is working > > The card is GeForce 6200/AGP on opengl 2.0.2 NVIDIA 87.74. I would > like only to point that buggy code - maybe someone will came with nice > fix. > > http://bugs.winehq.org/show_bug.cgi?id=6329 > > take care, > -- > Paweł Różański -- Der GMX SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen! Ideal für Modem und ISDN: http://www.gmx.net/de/go/smartsurfer