Am Dienstag 20 Februar 2007 21:55 schrieb Pavel Troller: > Hi! > > > Am Dienstag 20 Februar 2007 06:37 schrieb Pavel Troller: > > > - Steam based games, mainly HL2: During game load, the screen goes > > > black. Moving the cursor causes sound effects as it hovers across the > > > menus and buttons, so the program runs, but nothing can be seen. > > > > This regression is known, and it should be fixed already. It was caused > > by my patch which made wined3d return an error if an unsupported query is > > created, like windows does. Wine does not support event queries, but many > > apps expect them to be supported. I have sent another patch(committed > > already) that re-enables the fake event queries. > > OK. This bug seems to be really fixed, but the game crashes later (during > the startup of the "real" game, after all the selections). It crashes in > its own code (called "Engine") but ntdll and kernel32 are visible in the > backtrace. I can send it exactly if it helps. I don't know how to bisect > this crash because the one initially mentioned is "masking" it. Yeah, I've introduced a new regression right after fixing the last one :-) Today's patches should fix it(and maybe bring a new breakage)
> > > - Fallout Tactics (BOS.exe): Shows a dialog stating > > > "C:\dev\phoenix\display\win32\win32_window.cpp(873): **fatal error**: > > > Could not create display buffers" > > > and then another one about abnormal termination of the program and > > > quits. > > > > I don't know about this regression. Can you do a bisect? > > Yes, done. It's the following commit: > > commit 388499ff28616ef03bf8949a78e658e1bdb4e4fc > Author: Stefan DĂśsinger <[EMAIL PROTECTED]> > Date: Wed Feb 14 17:59:08 2007 +0100 > > wined3d: More fullscreen window fixes. > > The game is run in a virtual desktop (i.e. it appears in the Linux window, > not in full screen). That is strange. Can you send be a +ddraw,+d3d8,+d3d9,+d3d trace?
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