Submit proper bug report to Wine bugzilla.
The memory size setting is only in registry because you should not touch
it in the first place.
For any user support problems - use wine-users mailing list.

Vitaliy


Rok Mandeljc wrote:
> Hey all,
> 
> I've been experiencing an odd behavior in Baldur's Gate 2; when
> "VideoMemorySize" registry key for wined3d is set to anything greater
> than 64MB (69MB, actually), it stops before playing intro movie,
> printing following line:
> err:clipping:CLIPPING_UpdateGCRegion hVisRgn is zero. Please report this.
> 
> Tracing the source of issue by inserting custom traces I got the following:
> IDirectDrawImpl_CreateNewSurface -> IWineD3DDeviceImpl_CreateSurface
> (decides to use GDI surface) -> IWineGDISurfaceImpl_PrivateSetup ->
> IWineD3DSurfaceImpl_GetDC ->
> CreateCompatibleDC -> CreateRectRgn -> REGION_CreateRegion ->
> GDI_AllocObject -> alloc_large_heap
> 
> alloc_large_heap fails because it can't find next large handle and
> returns NULL, which is passed up the chain, where CreateCompatibleDC
> puts it in dc->hVisRgn. Then DC_InitDC is called with that dc, which
> calls CLIPPING_UpdateGCRegion, and that one finally chokes on it,
> printing afore-mentioned line and calling exit(1).
> 
> Now, when the game is run with 64MB of VideoMemorySize, upon reaching
> the same point, IDirectDrawImpl_CreateNewSurface returns
> WINED3DERR_OUTOFVIDEOMEMORY (because of
> "IWineD3DDevice_GetAvailableTextureMem(iface) <= _size" check in
> D3DCREATERESOURCEOBJECTINSTANCE macro) and intro movie starts playing.
> So it seems Baldur's Gate 2 is trying to create as many surfaces as
> possible before running out of memory. And the problem arises when
> specified memory size is large enough to take up all GDI's heap...
> 
> Sorry for the long-winded description of the problem, but I'm not sure
> where and how this should be fixed (is it wined3d issue or should GDI
> have its heap enlarged?), otherwise I'd do it myself...
> 
> Regards,
>     Rok
> -=-=-=-=-=-
> Never say "Never" unless it is to say "Never Give Up."
> -=-=-=-=-=--=-=-=-=-=-
> * Generated by TagZilla 0.066 * http://tagzilla.mozdev.org *
> 
> 



Reply via email to