Am Dienstag 27 Februar 2007 09:54 schrieb Mirek: Looks like we have a rouge multithreaded game here - which is pretty strange since it worked before.
> Here is output with only patches 1,2,3,4,5,6,7,10,11,12 (without patch 8 > and 9): > fixme:d3d:ActivateContext Context creation for a new thread not > implemented yet Can you send me a +d3d9,tid trace from that?
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