Wojciech 'arab' Arabczyk wrote: > Hello > >> If changing the fsaa setting in hl2 changes anything that is just >> imagination - it doesn't do anything yet, the multisample setting is just >> ignored right now. > > I've not changed the FSAA setting trough the game options. I've forced it > on a lower level, that is on the graphics card driver level (using > nvidia-settings). So it's not _just_ my imagination. > >> The main problem are sRGB read and write support(sort of gamma >> correction). > > I suppose it's the last real thing to make Source-engine based games look > perfect on Wine. Could i be of any help? I cannot program (a complete lack > of C/C++ skills, bumer :( ), but i can do some extensive patch testing. >
Don't worry, I'm working on sRGB read and write support right now :D I'm not sure when it will be completed but you'll see something soon (next few days / weeks) Regards, Phil.