Maarten Lankhorst wrote: > - Remove the queuing thread and use Lock() and Unlock() instead.
There has to be a thread somewhere: for buffers that are DSBPLAY_LOOPING. tom
Maarten Lankhorst wrote: > - Remove the queuing thread and use Lock() and Unlock() instead.
There has to be a thread somewhere: for buffers that are DSBPLAY_LOOPING. tom