"Vitaly Budovski" <[EMAIL PROTECTED]> wrote:

Make use of the Triangle Inequality Nearest Neighbour algorithm to find the
nearest colour more efficiently than a simple linear search. The improvements
are most noticeable with a palette of 256 colours. Testing shows approximately
3-4x performance increase for 256 colours.

Now that you got rid of sqrt calls usage of float numbers internally
doesn't look justified (to me) anymore.

--
Dmitry.


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