Francois Gouget <[EMAIL PROTECTED]> writes: > But then on a 64bit system an __int64 should be the same as a long so > maybe it's ok anyway.
Yes, __int64 is a long on Win64. > The only issue that could happen is if we try to compile Wine's dlls > on a 64bit Windows system using Visual C++. Isn't a long 32bit in > Visual C++? Is this a case we care about? No we don't really care, but anyway I don't think Visual C++ is smart enough to warn on printf formats. -- Alexandre Julliard [EMAIL PROTECTED]