Francois Gouget <[EMAIL PROTECTED]> writes:

> But then on a 64bit system an __int64 should be the same as a long so
> maybe it's ok anyway.

Yes, __int64 is a long on Win64.

> The only issue that could happen is if we try to compile Wine's dlls
> on a 64bit Windows system using Visual C++. Isn't a long 32bit in
> Visual C++? Is this a case we care about?

No we don't really care, but anyway I don't think Visual C++ is smart
enough to warn on printf formats.

-- 
Alexandre Julliard
[EMAIL PROTECTED]


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