On 19.05.2007 21:55, Stefan Dösinger wrote: >> Did you change something affecting D3D multithreaded apps? > I am currently working on this. Some fundamental work went into wine somewhen > between .33 and .35, but its not active yet. It was just some data structure > modifications to handle multiple contexts for one swapchain. Before that the > state management rework enabled us to keep track of states for multiple > contexts. > > But right now I am working on making things really thread safe, and after > that > I can debug some gl crashes with the context selection patches I posted on > this list a few months ago so they can go in finally.
Cool. >> Star Trek: >> Bridge Commander doesn't start for me (only blank screen) since 0.9.37. >> http://appdb.winehq.org/appview.php?iVersionId=4207 (AppDB) >> http://www.bridgecommander.com/indepth/bcdemo.htm (downloadable demo) >> I'm using the opensource r300 ATI drivers if that matters. > No idea about that. If it worked before a regression test will help Will do a regression test and report back. Regards, Carl-Daniel