Stefan Dösinger wrote: > Am Donnerstag, 7. Juni 2007 01:03 schrieb Phil Costin: >> Adds necessary GL constants and allows the application to query whether a >> particular texture format is compatible with sample-time texture >> linearization. > Ideally you shouldn't enable the srgb formats in this patch already, but > rather in 4/5, but since the current code returns WINED3D_OK this is an > unimportant detail.
Well, originally I did but you advised me to move it to patch 1 so I did :) Regards, Phil