Am Dienstag, 3. Juli 2007 10:57 schrieb Vijay Kiran Kamuju: > Hi, > > I have went through the code changes of d3d8 in parallels. > And done a diff with 0.9.36 code, there are almost no changes. > There are some changes for checking certain functions while loading the > dll. They have put code in the getting of registry keys in the DllMain. > These are changes noticed in d3d8. > Will see the rest of the code? > Got some other work.... I had a look at the DLLs, and most of the changes are fixes to get WineD3D compiled on Windows with Visual Studio. In DDraw, there are a number of nameless union changes. Also in each dll(ddraw,d3d8,d3d9) they added a passthrough option to call the original MS libs. In WineD3D they replaced GLX with their propritary OpenGL ICD.
There is also one attempted bugfix for a lighting problem, but which is wrong(and wine 0.9.36 has a test to show that they are wrong). All in all there is nothing really interesting in their changes, however I have written a nice reply mail back inviting them to participate actively in the development of WineD3D.