Hello list,

I'm a frequent user of wine and normally build my own copy, as no official distribution for Mac OS X exists.

Lately I had to deal with a Program, that needs OpenGL.
I found different hints on the list and around the net, that the current Apple X11 libGL is broken, so I tried different flavors of xdarwin and x11: X11R6.8.2 and X11R7.2.

With X11R6.8 (compiled from fink) wine builds without error. (OpenGL Headers and libs where found)
When I run the app, I get:
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support ! err:wgl:X11DRV_wglMakeCurrent No libGL on this box - disabling OpenGL support !

I modified opengl.c to see whether SONAME_LIBGL was set in as_opengl () and it was.

With X11R7.2 (pkg form x.org) wine builds without error. (OpenGL Headers and libs where found) but it seams that libGL has a link to a nonexistent library (/usr/X11/ lib/GL), which crashes openGL32.dll when I run the app.

Before I start some more debugging on my system:
Do you have any hints? (Is this a linking problem / Anybody knows a working revision of X11 / recent bugs, etc)

Txs
Mike

Intel
Wine 0.9.43
OS X 10.4.10

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