On Tuesday 02 October 2007 11:12:41 Stefan Dösinger wrote:
> I think the main blockers for Wine as a gaming Platform isn't D3D any more.
> A few months back sound used to be a blocker, but Maarten has done a great
> job on that. Most issues seem to be located in the copy protection area,
> and in input handling. Sadly, there are some copy protection / anti cheat
> rootkits which are technically almost impossible to support(namely
> GameGuard), and in the Input area we have another OpenGL child window like
> problem. Also the network sometimes makes troubles, but this has improved
> with the recent wintrust / crypt work done for iTunes.

Smells like a WineConf BOF topic. I'd especially be interested in the current 
status of copy protection support.

Cheers,
Kai

-- 
Kai Blin
WorldForge developer  http://www.worldforge.org/
Wine developer        http://wiki.winehq.org/KaiBlin
Samba team member     http://www.samba.org/samba/team/
--
Will code for cotton.

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