On Tuesday 02 October 2007 11:12:41 Stefan Dösinger wrote: > I think the main blockers for Wine as a gaming Platform isn't D3D any more. > A few months back sound used to be a blocker, but Maarten has done a great > job on that. Most issues seem to be located in the copy protection area, > and in input handling. Sadly, there are some copy protection / anti cheat > rootkits which are technically almost impossible to support(namely > GameGuard), and in the Input area we have another OpenGL child window like > problem. Also the network sometimes makes troubles, but this has improved > with the recent wintrust / crypt work done for iTunes.
Smells like a WineConf BOF topic. I'd especially be interested in the current status of copy protection support. Cheers, Kai -- Kai Blin WorldForge developer http://www.worldforge.org/ Wine developer http://wiki.winehq.org/KaiBlin Samba team member http://www.samba.org/samba/team/ -- Will code for cotton.
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