On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > D3D's point size limit is the output point size, GLs the input. Modify > the scale parameters to deal with this. Shouldn't the caps be changed as well then?
- Re: [5/5] WineD3D: A point size fix H. Verbeet
- Re: [5/5] WineD3D: A point size fix Stefan Dösinger