EA Durbin schreef:
> ----------------------------------------> Date: Sun, 28 Oct 2007 01:13:54 
> +0200> From: [EMAIL PROTECTED]> To: [EMAIL PROTECTED]> CC: 
> wine-devel@winehq.org> Subject: Re: implement FatalExitHook()>> Hi EA,>> I 
> can find absolutely no info on FatalExitHook, are you sure it's> supposed to 
> exit the process, rather then making the argument be called> in case of 
> exit?>> Cheers,> Maarten.
>
> I couldn't find much info on it either, except it's a stub in the krn386.exe. 
>   Age of empires 2 throws up an unimplimented function 
> krn386.exe.FatalExitHook error after it crashes due to bug 9925, and this 
> makes that error go away. I'm not sure if it's correct due to the lack of 
> documentation for this function.
>   
The easiest way to figure it out, is by creating a small test program..

Something along the lines of:

void CALLBACK trigger(int test)
{
printf("Triggered: %d\n");
}

int main()
{
FatalExitHook(&trigger);
printf("Still alive..\n");
FatalExit(0);
printf("Alive?!\n");
return 1;
}

Regards,
Maarten.


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