Greetings, I would like to participate in Wine SoC this year. I propose to implement WINED3DPMISCCAPS_TSSARGTEMP which is needed by some d3d games/apps using GL_ARB_fragment_program pixel shaders.
Do you think it's a good proposal for SoC ? Best regards Artur Szymiec -- -------------------------------------------------------------------------- Registered User No 397465 Linux Debian 2.6.24.2 AMD Athlon(tm) 64 X2 Dual Core 5000+ Conquer your Desktop! http://www.kde.org/trykde/ Reclaim Your Inbox! http://www.mozilla.org/products/thunderbird/ --------------------------------------------------------------------------