Hi, Le 4 juil. 08 à 12:37, Adam Strzelecki a écrit :
> Hi Emmanuel, hello Wine developers, > > Latest WineQuartz.drv patch is 0.9.58. Is there any change for more > recent release? I tried this patch with 1.0-1 however it has too > many conflicts. > It would be most convenient if you had just update > http://repo.or.cz/w/wine/winequartzdrv.git > to match 1.1.0 somehow and include Quartz. I resolved conflicts for wine-1.0, but didn't take a look yet for wine-1.1.0, i just know that's some changes in user32 and winex11.drv have to be update in winequartz.drv too. I will see this week end if i can find free time to make a new patch for winequartz.drv and send it to SourceForge. (OpenGL is broken in winequartz.drv actually, because of a lack of time to fix it) > Since Wine passed 1.0 (woohoo!) maybe someone from the direction can > revise Mac support? Even there're numerous Emmanuel efforts to > provide Mac UI driver instead of X11, it will be always pushed > aside, and sentenced to death, because it is not in official sources. > > I know Alexandre Julliard's decision about NOT taking any Objective- > C sources (.m) into the Wine, but maybe this can be revised, anyway > all .m rules will be only present on Mac platforms. Using Objective- > C is only way to make fair support for Mac OS GUI, as those whole > GUI system is objective. > Moreover then what's the point of keeping winex11.drv and all GUI > driver infrastructure in Wine if nothing else but X11 is NOT > accepted into official source? > > Forgive me what I say now, but I just it would be more fair if > someone from Codeweavers just said that Wine's official support for > Mac OS X is against their business with CrossOver and this is the > real reason they reject winequartz.drv from Emmanuel Maillard. > Frankly I'd really pay for CrossOver or Wine, if it was what 1.0-1 > is but with native Mac UI, so each wine process has it's own dock > icon, and no X11 is needed and native Mac font system. > > Regards, > -- > Adam Strzelecki |: nanoant.com :| > Cheers Emmanuel