Hi folks, I'm currently trying to get some integrated Wine/Samba tests working and in order to do so, I'm trying to add Samba socket wrapper support to Wine (i.e. allow Wine to hook into Samba's fake AF_FILE-based networking for testing).
The socket wrapper code keeps track of the unix_fds of the sockets it's wrapping, because it can also _not_ wrap other fds. Now, I've been trying to connect this in dlls/ws2_32/socket.c:WSASocketW() by getting the unix_fd of the SOCKET the create_socket wineserver call returns, by calling get_sock_fd(). Now I noticed that every time I call this for the same SOCKET, the unix_fd increases by 1, effectively killing the tracking socket_wrapper does. After some more digging, upstream of the get_sock_fd call, the server_get_unix_fd() call always gets the same fd, either from wineserver or from the cache. wine_server_handle_to_fd() then seems to call dup() on the unix_fd. This seems to be needed because for some reason unix fds are used only temporary, so get_sock_fd is always followed by release_sock_fd(), which calls a close(). Why is this handled this way? Cheers, Kai -- Kai Blin WorldForge developer http://www.worldforge.org/ Wine developer http://wiki.winehq.org/KaiBlin Samba team member http://www.samba.org/samba/team/ -- Will code for cotton.
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