> Stefan knows this part of the code better than me, but I don't think > there's anything wrong with the concept of the patch. I agree with Henri on a quick look. I want to add though that you have to watch out not to dereference DestRect without checking it for NULL first
- DSurface optimization, comments requested Aric Stewart
- Re: DSurface optimization, comments requested H. Verbeet
- RE: DSurface optimization, comments requested Stefan Dösinger