I wasn't sure if it would work in the same as there is some todo regarding compressed formats.
Roderick > 2008/9/20 Roderick Colenbrander <[EMAIL PROTECTED]>: > > Hi, > > > > Fix a bug in UpdateSurface where we didn't take into account the offset > into the memory buffer specified in the source rectangle. > > > What about the glCompressedTexImage2DARB() call a few lines up and the > TRACE? > -- GMX Kostenlose Spiele: Einfach online spielen und Spaß haben mit Pastry Passion! http://games.entertainment.gmx.net/de/entertainment/games/free/puzzle/6169196