Michael / All here is the third go at the ddraw test... and the patch for that...
note I went ahead and used the goto. Also I found an error in the test where it was allocating the buffer in one place and it did not free it. Now here is the curious thing... When I did the first run of the ddraw test I got the output found in the no_ulimit_run attachment which did not seem right as nothing ran or didnt seem to. So I did the ulimit -s unlimited and then re-ran the test and got the second output... Now shouldn't the test run the same reguardless of the stack limit? Chris
0001-Fix-for-dsurface-for-IDirectDrawSurface_Release-error.txt
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no_ulimit_run
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ulimit_unlimited_run
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