2008/10/31 Jérôme Gardou <[EMAIL PROTECTED]>: > OK, patches will be sent soon. By the way, what if I call multiply on a new > stack, the push, then pop ? Will the top matrix be identity, or the one with > which I multiplied the first time ? > > I guess this calls a testcase ... > I think it should return the result of the multiplication, but tests wouldn't hurt, of course.
- Conformance test to try on a windows box. Jérôme Gardou
- D3DXMatrixstack: where to go.... paulo lesgaz
- Re: D3DXMatrixstack: where to go.... Henri Verbeet
- Re: D3DXMatrixstack: where to go.... Jérôme Gardou
- Re: D3DXMatrixstack: where to go.... Henri Verbeet
- Re: D3DXMatrixstack: where to go.... Jérôme Gardou
- Re: D3DXMatrixstack: where to go... Henri Verbeet
- Re: D3DXMatrixstack: where t... Jérôme Gardou
- Re: D3DXMatrixstack: where t... Jérôme Gardou
- Re: D3DXMatrixstack: where t... paulo lesgaz