2008/11/30 Jérôme Gardou <[EMAIL PROTECTED]>: > - if (ref == 0) { > + if (ref <= 0) { This doesn't work, of course. ref is an ULONG. The check for Reset should probably go into wined3d.
- Re: d3d9 : do not proceed reset or release from another th... Henri Verbeet
- Re: d3d9 : do not proceed reset or release from anoth... Jérôme Gardou
- Re: d3d9 : do not proceed reset or release from a... Jérôme Gardou
- Re: d3d9 : do not proceed reset or release fr... Henri Verbeet
- Re: d3d9 : do not proceed reset or releas... Jérôme Gardou
- Re: d3d9 : do not proceed reset or r... Jérôme Gardou