>Are you sure that wine's d3d9 is available? (e.g. missing opengl libs on >your linux system?) the GdiEntry13 stub sounds a bit like it tried to use >native d3d9.dll, which doesn't work on Wine(and most likely never will)
Yes i'm sure, as the biggest problem that prevented the app from running was apparently in IDirect3D9ExImpl_EnumAdapterModesEx; the app crashed right after the fixme for that function was printed. Disabling d3d9 got it futher. As for GdiEntry13: it's documented on http://msdn.microsoft.com/en-us/library/ms648442(VS.85).aspx (see GdiEntry13 is #defined as an alias for this function) Apparently it is called from some kind of dll from the .net framework. (ps.to James:for clarity, i didn't have to do anything nasty to get the app running (and i even lack those capabilities ;) ) : all unimplmented functions are documented on msdn, so it ;s just a matter of returning some obvious return value. The only function that seems undocumented is NtSecureConnectPort, but fortunately that can be found in wine's include/winternl.h)