Am Dienstag, 26. Mai 2009 18:13:49 schrieb Pavel Prochazka: Is there any reason why we'd want 32 backbuffer swapchains? The currentl limit comes from d3d9(no more than 3 backbuffers allowed). We can certainly change it, but I doubt that any Windows driver supports that in ddraw. If there is no limit in ddraw(provide a test), we should remove the limit and make it dynamic.
- Re: patch wined3d Henri Verbeet
- Re: patch wined3d Stefan Dösinger
- Re: patch wined3d James McKenzie