2009/6/27 Stefan Dösinger <ste...@codeweavers.com>: > - || ins.handler_idx == WINED3DSIH_PHASE > - || ins.handler_idx == WINED3DSIH_RET) > + || ins.handler_idx == WINED3DSIH_PHASE) Did you test this change with GLSL?
- Re: [4/6] WineD3D: Implement function calls with NV exts Henri Verbeet
- Re: [4/6] WineD3D: Implement function calls with NV ... Stefan Dösinger
- Re: [4/6] WineD3D: Implement function calls with... Henri Verbeet