2009/8/13 Stefan Dösinger <[email protected]>: > I'd say give wine-patches a try :-) Make sure Alexandre can see how these > patches will work together with the wpp ones and the actual implementation of > D3DXAssembleShader > If you do, try to split it up a bit more where possible, it's still a pretty large patch to review.
- Re: D3D shader assembler (round 2) Stefan Dösinger
- D3D shader assembler (round 2) Matteo Bruni
- Re: D3D shader assembler (round 2) Stefan Dösinger
- Re: D3D shader assembler (round 2) Henri Verbeet
- Re: D3D shader assembler (round 2) Henri Verbeet
