On Fri, Aug 21, 2009 at 11:17 PM, F Capela<fabio.cap...@yahoo.com> wrote: > I use Wine mostly to play World of Warcraft and I've had a regression in > World of Warcraft (when running fullscreen inside a virtual desktop and using > the opengl renderer) with patches from the last two weeks: > > - Patch 12d1ff8ef6c34533a20008f4cfeb73ee4c601a5d (winex11: Add handling of > take focus event on the desktop window.) makes the fullscreen WoW inside the > virtual desktop window lose focus when the mouse cursor returns to the > virtual desktop window; as a consequence, WoW will minimize inside the > virtual desktop whenever the mouse cursor leaves and then returns to the > virtual desktop window. For some reason this does not happen if I use the > DirectX renderer, only with the OpenGL one. > > - When the previous patch is reversed, patch > e3720c2810dda3895d6734c55117b0a355223b1a (winex11: Use the > Globally Active focus model with take focus.) makes the virtual desktop > window unable to receive keyboard focus unless it is the only open window, and > even then it's decoration will behave as if it hadn't focus. Mouse works fine. > > This is happening with the current vanilla git; with both above patches > reversed the problem disappear. > > Not sure if this is important, but I'm using Kubuntu 9.04 with KDE 4.3 from > the backports repository.
Please file bugs at http://bugs.winehq.org -- -Austin