On Fri, Aug 21, 2009 at 11:17 PM, F Capela<fabio.cap...@yahoo.com> wrote:
> I use Wine mostly to play World of Warcraft and I've had a regression in 
> World of Warcraft (when running fullscreen inside a virtual desktop and using 
> the opengl renderer) with patches from the last two weeks:
>
> - Patch 12d1ff8ef6c34533a20008f4cfeb73ee4c601a5d (winex11: Add handling of 
> take focus event on the desktop window.) makes the fullscreen WoW inside the 
> virtual desktop window lose focus when the mouse cursor returns to the 
> virtual desktop window; as a consequence, WoW will minimize inside the 
> virtual desktop whenever the mouse cursor leaves and then returns to the 
> virtual desktop window. For some reason this does not happen if I use the 
> DirectX renderer, only with the OpenGL one.
>
> - When the previous patch is reversed, patch 
> e3720c2810dda3895d6734c55117b0a355223b1a (winex11: Use the
> Globally Active focus model with take focus.) makes the virtual desktop
> window unable to receive keyboard focus unless it is the only open window, and
> even then it's decoration will behave as if it hadn't focus. Mouse works fine.
>
> This is happening with the current vanilla git; with both above patches 
> reversed the problem disappear.
>
> Not sure if this is important, but I'm using Kubuntu 9.04 with KDE 4.3 from 
> the backports repository.

Please file bugs at http://bugs.winehq.org

-- 
-Austin


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