> Seems NULL comes from 'handle_idx >= schan_handle_count'. Right, and that came about due to a double free that Steam seems to like to do. --Juan
- Re: secur32: check for variable before freeing it Henri Verbeet
- Re: secur32: check for variable before freeing it Vitaliy Margolen
- Re: secur32: check for variable before freeing i... Austin English
- Re: secur32: check for variable before freei... Vitaliy Margolen
- Re: secur32: check for variable before freei... Austin English
- Re: secur32: check for variable before f... Juan Lang
- Re: secur32: check for variable bef... Vitaliy Margolen
- Re: secur32: check for variable before f... Henri Verbeet
- Re: secur32: check for variable bef... Austin English