2009/12/3 Robert Reif <r...@earthlink.net>

> Maarten Lankhorst wrote:
>
>> --
>> As I said, I'm confident nobody uses it, since wine never implemented it
>> properly anyway
>> ---
>>
>>
> I think you will find that you will have to add it back later because both
> interfaces are commonly used.
>
> The private interface is used for enumerating devices and is the only way
> of getting some information about the actual hardware.
>
> The buffer interface is commonly used to determine special hardware
> effects.  Programs do check even if wine doesn't implement them because most
> windows sound cards don't either.  In fact, now that you will be using
> openal you might have the opportunity to actually add real effects!
>
>
> Actually, vietcong games uses IKsPropertySet (see bug 9337)

David.


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