2009/12/3 Robert Reif <r...@earthlink.net> > Maarten Lankhorst wrote: > >> -- >> As I said, I'm confident nobody uses it, since wine never implemented it >> properly anyway >> --- >> >> > I think you will find that you will have to add it back later because both > interfaces are commonly used. > > The private interface is used for enumerating devices and is the only way > of getting some information about the actual hardware. > > The buffer interface is commonly used to determine special hardware > effects. Programs do check even if wine doesn't implement them because most > windows sound cards don't either. In fact, now that you will be using > openal you might have the opportunity to actually add real effects! > > > Actually, vietcong games uses IKsPropertySet (see bug 9337)
David.