On 17 February 2010 17:54, Christian Costa <titan.co...@wanadoo.fr> wrote:
> + if (TRACE_ON(d3d_shader))
> + {
> + int size = strlen(comment) + 1;
> + char* str = (char*)HeapAlloc(GetProcessHeap(), 0, size);
> + int i = 0;
> + char* line = str;
> + memcpy(str, comment, size);
> + DPRINTF("//");
> + while (i < size)
> + {
> + /* Find end of line */
> + while ((str[i] != 0) && (str[i] != 0x0a))
> + i++;
> + /* Terminate line and remove preceding 0x0d if any */
> + if (i && (str[i-1] == 0x0d))
> + str[i-1] = 0;
> + else
> + str[i] = 0;
> + /* Display line and prepare next line */
> + DPRINTF("%s\n", debugstr_an(line, strlen(line)));
> + i++;
> + line = str + i;
> + }
> + }
This code has several obvious issues.