Am 23.06.2010 um 21:57 schrieb Mikko Rasa:
> +            if(!size)
> +            {
> +                ERR("UINT overflow while trying to grow indexbuffer to hold 
> %u indices\n", IndexCount);
> +                return D3DERR_TOOMANYPRIMITIVES;
> +            }
> +        }
You have to release the ddraw lock before returning from the 
function(LeaveCriticalSection(&ddraw_cs))




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