On Tue, Jul 6, 2010 at 23:00, Henri Verbeet <[email protected]> wrote: > Depends. What are you trying to prove / find out with this test? > I started out by testing the Frameranger demo in Wine. A fixme printed was that conversion from D3DFMT_A16B16G16R16F to D3DFMT_A8R8G8B8 was unimplemented, so I implemented that. Then I tested it successfully both on Wine and Windows.
However, as Wine is in code freeze right now I decided to only send a patch with tests for the existing format conversions. Right now I am a little confused, as the Microsoft reference does not mention conversion from D3DFMT_A16B16G16R16F to D3DFMT_A8R8G8B8. Also, to fix the Frameranger demo: Would it be better to make it avoid software blitting entirely?
