On Thu, Jul 22, 2010 at 10:14 PM, Stefan Dösinger <[email protected]> wrote: > > Am 22.07.2010 um 21:13 schrieb Oldřich Jedlička: > >> DirectX 1 interface allowed creation of explicit back buffers, so move the >> restrictive checks to DirectX 2+ implementations. > It is still missing testing/handling of AddAttachedSurface > > > >
Oldřich, while you are at it also check what happens if DDSCAPS_3DDEVICE is used on a standalone backbuffer surface. Roderick
