On Thu, Jul 22, 2010 at 10:14 PM, Stefan Dösinger
<[email protected]> wrote:
>
> Am 22.07.2010 um 21:13 schrieb Oldřich Jedlička:
>
>> DirectX 1 interface allowed creation of explicit back buffers, so move the
>> restrictive checks to DirectX 2+ implementations.
> It is still missing testing/handling of AddAttachedSurface
>
>
>
>

Oldřich, while you are at it also check what happens if
DDSCAPS_3DDEVICE is used on a standalone backbuffer surface.

Roderick


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