Am 11.08.2010 um 21:51 schrieb Rico Schüller: > --- a/dlls/d3d10/d3d10_private.h > +++ b/dlls/d3d10/d3d10_private.h > @@ -212,6 +212,17 @@ struct d3d10_effect > struct d3d10_effect_technique *techniques; > }; > > > +extern const struct ID3D10BlobVtbl d3d10_blob_vtbl DECLSPEC_HIDDEN; Do you need the declaration of the vtable in the header? As far as I can see you're not using it anywhere outside d3d10_main.c.
- Re: [(try 2) 02/11] d3d10: Implement D3D10CreateBlob(). Stefan Dösinger
- Re: [(try 2) 02/11] d3d10: Implement D3D10CreateBlob... Rico Schüller
- Re: [(try 2) 02/11] d3d10: Implement D3D10Create... Henri Verbeet