On 2 November 2010 07:20, Travis Athougies <iamm...@gmail.com> wrote: > +/* Repeatedly call a shader 32 times with linearly varying values and test > the results against > + an array of floats using the given epsilon */ Why can't this just use the existing framework?
- Re: [PATCH 5/5] d3dcompiler_43/tests: Added trigonometric... Henri Verbeet
- Re: [PATCH 5/5] d3dcompiler_43/tests: Added trigonom... Travis Athougies
- Re: [PATCH 5/5] d3dcompiler_43/tests: Added trigonom... Henri Verbeet