Detlef Riekenberg <wine....@web.de> writes: > + while (!errorlevel) { > + count = 0; > + while (!count){ > + /* FIXME: Add support for option /T */ > + WCMD_ReadFile(GetStdHandle(STD_INPUT_HANDLE), answer, 1, &count, > NULL); > + if (!count) { > + WINE_TRACE("no more data from stdin\n"); > + if (have_console) > + SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), oldmode); > + > + HeapFree(GetProcessHeap(), 0, my_command); > + return; > + } > + } > + if (!opt_s) > + answer[0] = toupperW(answer[0]); > + > + ptr = strchrW(opt_c, answer[0]); > + if (ptr) { > + WCMD_output_asis(answer); > + WCMD_output(newline); > + if (have_console) > + SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), oldmode); > + > + errorlevel = (ptr - opt_c) + 1; > + WINE_TRACE("answer: %d\n", errorlevel); > + HeapFree(GetProcessHeap(), 0, my_command); > + return; > + } > + else > + { > + /* key not allowed: play a bell */ > + WINE_TRACE("key not allowed: %s\n", wine_dbgstr_w(answer)); > + WCMD_output_asis(bellW); > + } > + } > + /* This location is never reached */
It doesn't make sense to have a loop condition that never happens. -- Alexandre Julliard julli...@winehq.org