2011/2/16 Misha Koshelev <misha...@gmail.com>: > Dear All: > > Looking at d3dx9 bugs, bug 24899 requires D3DXCreateRenderToSurface. > > This, somewhat barebones, patch, implements core functionality of > D3DXCreateRenderToSurface, along with a barebones ID3DXRenderToSurface > implementation. > > I was wondering, in order to get this patch accepted into the wine > code base, how much more of ID3DXRenderToSurface needs to be > implemented? > > Thank you > Misha >
The patch stubs all methods of ID3DXRenderToSurface, right? I think you can already send it, even if it lacks the actual implementation. Does it make any game go further? I didn't look carefully at the code, one nitpick is to change the name of the test function called from inside START_TEST(core) to test_ID3DXRenderToSurface for consistency.