Stefan Dösinger <stefandoesin...@gmx.at> writes: > Am 31.05.2011 um 11:10 schrieb Alexandre Julliard: >> I still don't see the point of that kind of switch statement. To be >> honest I don't see either why we even need different enum types in the >> first place. > Because for most enums the d3d8 ones differ from the d3d9 ones but > have the same name. We cannot include d3d9types.h in d3d8 and ddraw > but we still have to talk to wined3d.
Most enums are identical, or just have an extra value or two. I don't see why you can't pass either type to wined3d since they have the same name. -- Alexandre Julliard julli...@winehq.org