On 12 October 2011 01:51, Austin English <austinengl...@gmail.com> wrote: > Current d3d8 does a win_skip(), while d3d9 does a skip(). This unifies > the behavior to match the d3d9 behavior. > I seem to recall this being intentional, so that you get a failure if your setup has e.g. no OpenGL.
- Re: d3d8/tests: skip the visual test if d3d cannot be initi... Henri Verbeet
- Re: d3d8/tests: skip the visual test if d3d cannot be ... Austin English