On 15 November 2011 00:13, Stefan Dösinger <[email protected]> wrote: > + if (!HWDesc) > + { > + WARN("HWDesc is NULL, returning DDERR_INVALIDPARAMS.\n"); > + return DDERR_INVALIDPARAMS; > + } > + else if(!check_d3ddevicedesc_size(HWDesc->dwSize)) > + { > + WARN("HWDesc->dwSize is %u, returning DDERR_INVALIDPARAMS.\n", > HWDesc->dwSize); > + return DDERR_INVALIDPARAMS; > + } > + else if (!HelDesc) > + { > + WARN("HelDesc is NULL, returning DDERR_INVALIDPARAMS.\n"); > + return DDERR_INVALIDPARAMS; > + } > + else if(!check_d3ddevicedesc_size(HelDesc->dwSize)) > + { > + WARN("HelDesc->dwSize is %u, returning DDERR_INVALIDPARAMS.\n", > HelDesc->dwSize); > + return DDERR_INVALIDPARAMS; > + } The "else" is redundant here. Please use consistent formatting.
> + hw_caps.dwSize = sizeof(hel_caps) + 1; Strictly speaking that should be "sizeof(hw_caps) + 1". > + case 172: /* DirectX 3, IDirect3DDevice1 */ > + ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, > "dwMaxTextureRepeat was modified: %#x.\n", > + hw_caps.dwMaxTextureRepeat); > + ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, > "dwMaxTextureRepeat was modified: %#x.\n", > + hel_caps.dwMaxTextureRepeat); > + /* drop through */ > + case 204: /* DirectX 5, IDirect3DDevice2 */ > + ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, > "dwMaxTextureRepeat was modified: %#x.\n", > + hw_caps.dwMaxTextureRepeat); > + ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, > "dwMaxTextureRepeat was modified: %#x.\n", > + hel_caps.dwMaxTextureRepeat); This doesn't make a lot of sense, both cases are the same.
