On 01/28/2012 05:56 PM, Marcel Hasler wrote:
According to the DirectX reference, IDirectInputEffect::Start accepts
INFINITE (aka -1) for the number of iterations. However, passing -1 to
Linux via input_event results in no effect being played at all. This
patch sets the number of iterations to the maximum signed value
allowed if INFINITE is passed.

This fixes bug 29712.

This patch supersedes patch 83233. It does the same thing but adds a
comment and should be easier to understand.

In general looks good. Would be nice to point out that linux/input.h says that any durations should not exceed 0x7fff as a maximum value.

Please don't make code "easier to read" by adding needless if / else. Your first patch was fine.

Vitaliy.


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