Without opengl, we won't be able to run wined3d.

Msi also seems like an important gap. In theory, we can cover that,
but I have to wonder about the consequences of putting Wine's msi in a
WOA system.

It looks like a good base for the rest of Wine to me. It helps that
all our sound now goes through mmdevapi, and all our imaging goes
through windowscodecs.

Let's hope opengl/msi appear in the final WOA, or can be replaced somehow.


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