On Thu, Dec 06, 2012 at 12:14:53AM +0800, Dmitry Timoshkov wrote: > Andrew Eikum <aei...@codeweavers.com> wrote: > > > > > The call is only supposed to return TRUE or FALSE, so I guess it's > > > > checking that the return value isn't 3 or something. Not very useful, > > > > sure, but it looked odd to just have a series of sndPlaySound calls in > > > > a row without ok() calls. The real test is to make sure sndPlaySound > > > > doesn't crash, as it does without my patch. > > > > > > Then the test is completely useless, it actually tests nothing. > > > > > > > The ok calls are useless, I guess, but they're not doing any harm, > > either. You can send a patch to remove the ok calls if you like. > > Without an ok() call a test is meaningless, I guess that Alexandre committed > it by an accident. Since it's your patch I'll leave a revert to you. >
There is an implied test which is that the tests do not crash. Without the change to <dlls/winmm/playsound.c>, the tests you object to will crash. With the change, they do not crash. This is the behavior being tested. Andrew