Dmitry Timoshkov <dmi...@baikal.ru> writes: > Alexandre Julliard <julli...@winehq.org> wrote: > >> > --- a/server/handle.c >> > +++ b/server/handle.c >> > @@ -165,7 +165,6 @@ static void handle_table_destroy( struct object *obj ) >> > for (i = 0, entry = table->entries; i <= table->last; i++, entry++) >> > { >> > struct object *obj = entry->ptr; >> > - entry->ptr = NULL; >> > if (obj) release_object( obj ); >> >> You can't do that, the object can't be accessed after being released. > > Being released doesn't mean destroyed. An object gets destroyed only if its > refcount drops to 0.
Obviously, but in general the handle will be the only reference. -- Alexandre Julliard julli...@winehq.org