Mathis Beer <default_357-l...@yahoo.de> writes: > As such, this patch changes msync to be called asynchronously. > > This is revision three of this patch. It leaves the original #define > MS_SYNC 0 in place and instead changes NtFlushVirtualMemory to use > MS_ASYNC only if mman.h was found earlier. (It also adds comments)
That doesn't make sense, all interesting platforms have mman.h, that doesn't imply they have MS_ASYNC. It may well be that nowadays they all have MS_ASYNC too, so we could use it unconditionally and see if someone reports breakage. This will have to wait until after code freeze though. -- Alexandre Julliard julli...@winehq.org