On 9 September 2013 12:56, Stefan Dösinger <ste...@codeweavers.com> wrote: > -static BOOL buffer_find_decl(struct wined3d_buffer *This, const struct > wined3d_context *context) > +static BOOL buffer_find_decl(struct wined3d_buffer *This, const struct > wined3d_context *context, > + const struct wined3d_state *state) buffer_find_decl() doesn't really care about the context state, it's really just about determining what fixups it should check for, and should probably be passed a mask instead.
- Re: [PATCH 5/5] wined3d: Explicitly pass the state informati... Henri Verbeet