On Fri, Sep 13, 2013 at 02:14:24PM -0700, Scott Ritchie wrote: > Over the past couple years I've been able to try out Wine games on many > different environments -- laptops, desktops, even cloud servers. > > On many occasions, I've discovered that a game appears to run > functionally but slowly, however upon further investigation I find that > forcing the CPU to run at 100% "performance" mode can make the game > playable.
I've found similar problems running high cpu use programs on both linux and windows. It seems that the OS doesn't increase the cpu frequency until all the cpu are busy - so for a 'mostly single-threaded' application this doesn't happen and the cpus stays at 1.6GHz instead of increasing to 3.4GHz. Running 'while :; do :; done' once for eacg cpu makes the program run faster! David -- David Laight: da...@l8s.co.uk